Computer Graphics

Textbook Title: Computer Graphics

Textbook Description:
Computer graphics is a growing industry used in a number of different fields for educational, medical, industrial, and entertainment purposes. This text will help the reader to understand that to visualize real objects, imaginary or abstract items, many technologies are necessary. Computer Graphics uses the teaching method of dividing these types of technologies into two basic categories: modeling and rendering technologies. This etextbook will cover the most advanced technologies for both categories, as well as offer some visualization techniques and applications for motion blur, virtual agents and historical textiles.

Author: Nobuhiko Mukai
Subjects: Computer Science
Key words: Computer Programming Languages, Graphics, Multimedia
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